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Friday 18 September 2020

Grepolis for Sim, Tycoon, and Other Players

I've noticed that many players in any world in Grepolis are strangely silent in alliance forums. They tend to be non-supportive of their fellow alliance members. I know, this isn't a case of ill will, but of not understanding the aim of this game. Players who play Sim products or Tycoon games or other solitary games best read this post to get their heads around what it is all about. Others may read it too, it won't hurt you.


Your City

In this game, your city is very unimportant. It doesn't have to look pretty, and from time to time you loose a city to an enemy. Your city is the place where you keep your fighting units, where they start out and return to when on a mission. It is the place where you recruit your fighting units. That's all your city is there for. It is the base camp for you fighting activities.

In the city list in your profile, your city shows points. There is a ranking list according to those points. It is accessible on the left hand side of your screen under 'Ranking'. These points are as irrelevant as the ranking made according to them; the points of a city only give you (and more importantly your enemy) an idea if it is worthwhile taking or not.

All cities look the same. Y
ou can't give them any personal touch. And you will loose it sooner or later to another player with more units, a better strategy, or more time online. Don't get emotionally attached to your first city and get a second one as soon as possible to increase your chance for survival.

Resources


There are three resources in this game: wood, stone, and silver. They are there to spend, not to hoard. They are needed to build buildings, pay for research, pay for spies, and recruit fighting units. Resources have no other purpose. The buildings you build should help recruiting more fighting units faster, the research should allow you to recruit different kinds of fighting units and stronger ones, and the spies are there to make sure you are not wasting your fighting units on mission impossible.


Resources are irrelevant to your ranking or your points, don't hoard them, use them.

What I said above concerning resources can be applied one on one to divine favor. Divine favor is there to be used for mythical units, for spells, and for resources.

Fighting Units


There are three different types of fighting units: Land units (that move on land), sea units (that move on water), and mythical units (units that are specific to a city god). Some of the mythical units can fly. These fighting units are the money in this game. With them you can earn battle points (BP); these BP can be converted into culture points; culture points allow you to build or conquer more cities. With more cities you are able to field more fighting units.


The relevant rankings in Grepolis are the ones for attackers, defenders, and fighters (combining attack and defense points). They show how proficient a player is in the game and how many cities he could hold if he chose to hold the maximum his culture points would allow him.


In Short


1) Your city points are only there to tell your enemy if it is worth conquering.

2) The fighting units are the money in this game.
3) Battles are the stock exchange where you try to lose as few of your fighting units while at the same time killing as many as possible of your enemies'.
4) The relevant rankings are the ones to do with fighting, not the ones showing city points.

Useful reading for beginners:

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